Matrix Awakens PC | RX 6600 | 1080p and Res Scale | High, Medium, Low | R9 5950X | 32GB RAM



Matrix Awakens PC (technically the City Sample Unreal Engine 5 demo project) performance benchmarked on RX 6600.
Source:
https://www.pcgamer.com/unreal-engine-5-city-sample-matrix/

My system:
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GPU: AMD RX 6800 XT https://amzn.to/2YeMT63
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Chapters:
0:00 1080p High
3:45 How to change graphics settings in the config file
4:55 1080p High w/67% resolution scale so about 720p render resolution
7:54 1080p High w/50% resolution scale (540p render resolution)
10:14 1080p Medium
11:39 1080p Low
13:26 How about the RTX 3060?

source

This Post Has 21 Comments

  1. Durkhead

    If you find the core that's overloaded and disable the affinity for that core in windows it should split the workload among the other cores

  2. SephTV

    The only settings that affect performance properly are the Global Illumination and Shadows and the resolution scale, the rest don't do much. Global Illumination on 3 is targeting 30 FPS according to Epic, on 1 and 0 it's turned off, hence the 60 fps. Lumen is effectively a scaled down software Raytracing system that offers both indirect lighting and reflections into one. The tech is beautiful but it will require further optimization and a increase in the average gpu to properly use it. All upcoming UE5 games will have an option to turn off Lumen(Global Illumination) for the low settings, effectively using the old lighting systems.

  3. A G

    How did you change the graphics settings in the compiled version?

  4. A G

    Try getting to the highest speed in flying mode and hit cars frontally. They fly around and burst into little blue pieces.

  5. mleise

    Would it shock you much if my undervolted Vega56 is tied with the RX 6600 ?

  6. Dj Gateau

    Anyone know if the Unreal 5 engine will support or if it already does support Microsoft's Directstorage api ? Wondering if it might help alleviate the cpu bottlenecks in some areas. 🤯🤯

  7. ARX Infinite

    Wow.. I’ve noticed something. Ps5 and Series X run This at 4K-1440p with DRS at a Somewhat locked 30fps.. very impressive

  8. Ayu Natsume

    So you're telling me that my newly-bought 5800X can only do low for this kind of game?
    Oh crap

  9. Ash Ketchum

    32GBs of RAM is mid range? Then what is 4GBs?!? I need an upgrade so bad I didn't even know it.

  10. Nine

    bet this would look really good on one of those crazy good CRT monitors from the late 2000s

  11. Magnus Inventum

    The visuals and lighting are ridiculously amazing. This step into realism will only improve further as drivers improve and juicier GPU's release.

  12. 32 gb of ramm usage ?? I downloaded this on a series X and it feels constant 60 but when flying high would stutter a bit . Think it goes around 40 fps but that thing has only 16gb of shared memory . What i missing here ? Why is 16 enough but for pc is using so much ramm? Thx

  13. dark reaper

    oh shit 32gb ram usage…also look at the frametime…unplayable

  14. CryptoNukum

    how can you have the MSI afterburner on while open UE5 project? Mine keep crashing until i quit afterburner first

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